Id Software Responds to Layoffs: Can They Still Make Iconic Games? (2026)

The recent mass layoffs at Xbox have sparked a heated debate within the gaming industry, with one of its key players, id Software, at the center of the storm. The studio, known for its groundbreaking idtech engine, has faced scrutiny after a series of layoffs left many questioning its future capabilities. However, a recent social media post from id Software has ignited a new wave of discussion, as the company claims to still have the necessary crew to build the games and tech it's renowned for.

The post, which lacks attribution, asserts that the team's size remains similar to when they developed DOOM (2016). This statement comes in the wake of a significant reduction in staff, with around half of the company's workforce being laid off. The departure of 136 employees has raised concerns about the studio's ability to maintain and evolve the idtech engine, which powers franchises like Doom, Wolfenstein, and the recently released Indiana Jones and the Great Circle.

One of the most striking aspects of the post is the emphasis on the studio's flat structure, where every team member is considered a maker. This philosophy, according to the post, will remain intact as the studio moves forward. However, this claim has been met with skepticism from former employees, who have alleged that the layoffs have left the studio incapable of supporting the idtech engine. A former staff member, as reported by Kotaku, even went as far as to suggest that id Tech might be 'dead forever' due to the loss of key talent.

Microsoft, in response to these concerns, has stated that there are still dozens of people working on id Tech across multiple locations, refuting the idea that only one staff member in Texas was left to work on the platform. This statement seems to contradict the initial reports of widespread layoffs, which led to the speculation that the idtech engine might be in jeopardy.

The social media post from id Software serves as a direct response to these layoffs and the subsequent rumors. It highlights the studio's commitment to its core values and its belief in the team's ability to continue producing the high-quality games and technology that have defined it for over three decades. The post also includes a positive note, mentioning the studio's presence at QuakeCon in August, an event that has become a significant gathering for the gaming community.

However, the post's claims have not been without controversy. id Software co-founder John Carmack, in a recent statement, expressed his disappointment, suggesting that Microsoft's stewardship of the brand may not be as assured as initially thought. Despite his sadness, Carmack refrained from expressing anger or outrage, indicating a nuanced perspective on the situation.

In conclusion, the id Software social media post has reignited the debate surrounding the impact of the Xbox layoffs on the studio's capabilities. While the company's assertion that it still has the necessary crew to build its signature games and tech is a positive sign, the departure of a significant portion of its workforce cannot be overlooked. The future of idtech and the studio's ability to maintain its reputation in the gaming industry remain uncertain, leaving fans and industry observers alike eagerly awaiting further developments.

Id Software Responds to Layoffs: Can They Still Make Iconic Games? (2026)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Jerrold Considine

Last Updated:

Views: 5796

Rating: 4.8 / 5 (78 voted)

Reviews: 85% of readers found this page helpful

Author information

Name: Jerrold Considine

Birthday: 1993-11-03

Address: Suite 447 3463 Marybelle Circles, New Marlin, AL 20765

Phone: +5816749283868

Job: Sales Executive

Hobby: Air sports, Sand art, Electronics, LARPing, Baseball, Book restoration, Puzzles

Introduction: My name is Jerrold Considine, I am a combative, cheerful, encouraging, happy, enthusiastic, funny, kind person who loves writing and wants to share my knowledge and understanding with you.